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Drag objects along a ruler, displace water in a measuring cylinder, and time a pendulum to discover T = 2π√(L/g).
✓ Available ↗️ 2.2Add vectors graphically with the head-to-tail method. Explore the difference between scalar and vector quantities.
✓ Available 🚗 2.3Three tabs: drag objects on a number line (distance vs displacement), drive a car to build live d-t and v-t graphs, then explore SUVAT with an animated car and quiz.
✓ Available 🍎 2.4Collisions, impulse, Newton's Laws, Hooke's Law, and resultant forces — all in one interactive lab.
✓ Available ⚖️ 2.5Change planets to see weight vary while mass stays constant, explore inertia with equal forces on different masses, and watch terminal velocity emerge with air resistance.
✓ Available ⚗️ 2.6Measure density of regular and irregular solids and liquids, explore floating and sinking in layered fluids, and discover why water is densest at 4°C.
✓ Available 🔧 2.7Balance a beam by dragging weights. Explore the principle of moments: F × d clockwise = F × d anticlockwise.
✓ Available 🎯2.8Hang a lamina to find its CoM with plumb lines, drag masses to explore the weighted average, and tilt objects to discover how CoM height and base width control stability.
✓ Available 🧱2.9Drag a block across 6 surfaces to see static & kinetic friction live, measure μ and plot F_f vs N graphs, then play the Friction Challenge game.
✓ Available 🌍 2.10Explore major and renewable energy sources. Trace energy conversion chains from input to useful output.
✓ Available 🌊 2.11Drag a piston, submerge objects in a fluid column, and explore P = F/A and pressure at depth.
Coming soon